Game Design
Game Designer and artist for Lil Green Patch, a #1 game on Facebook for many months. Launched 8 more Facebook games, including Lil Farm Life, which became a top 20 game within 4 months of launch. These successes lead to acquisition of Green Patch, Inc. first by Playdom, and then by Disney. Then developed 5 games that pioneered the emerging religious social games market segment on FB and IOS.
The Bible Game
iOS, FacebookJourney of Jesus
FacebookNoah's Ark
FacebookJourney of Moses
Facebook, meinVZVerdonia
Facebook, meinVZLil Farm Life
FacebookLil Blue Cove
FacebookLil Green Patch
FacebookWars Style Games
FacebookUser Experience Design
Game DesignGame Designers Architect Games
What is Involved:
1. Design Overview
Outline the big picture : general theme, setting, characters, mood, art style, basic play and goals.
2. Drill Down
Game loops, economy, research, specific features for engagement, retention, virality and monetization.
3. Detailed Specs
Interface wireframes, text, levels, formulas, values, design every item, graphic, and sound; detail all actions, step by step.
4. Coordinate
With the producer, art, engineering, design, QA, and support teams. Refine specs and schedule.
5. Produce
Write final text, approve artwork and sounds, preliminary testing, user testing, build levels, settings, graphics.
6. Grow Game
After Launch - monitor game, community feedback, make changes based on analytics. Design new features, content, and events.