Portfolio

Game Design

Game Design

Game Designer and artist for Lil Green Patch, a #1 game on Facebook for many months. Launched 8 more Facebook games, including Lil Farm Life, which became a top 20 game within 4 months of launch. These successes lead to acquisition of Green Patch, Inc. first by Playdom, and then by Disney. Then developed 5 games that pioneered the emerging religious social games market segment on FB and IOS.

Game Designers Architect Games

What is Involved:

1. Design Overview

Outline the big picture : general theme, setting, characters, mood, art style, basic play and goals.

2. Drill Down

Game loops, economy, research, specific features for engagement, retention, virality and monetization.

3. Detailed Specs

Interface wireframes, text, levels, formulas, values, design every item, graphic, and sound; detail all actions, step by step.

4. Coordinate

With the producer, art, engineering, design, QA, and support teams. Refine specs and schedule.

5. Produce

Write final text, approve artwork and sounds, preliminary testing, user testing, build levels, settings, graphics.

6. Grow Game

After Launch - monitor game, community feedback, make changes based on analytics. Design new features, content, and events.